SIRI is a BUY BUY BUY
I don't see Sirius going bankrupt without somebody else buying them. At $.61 a share, it's a viable stock if you have some expendible cash.
I don't see Sirius going bankrupt without somebody else buying them. At $.61 a share, it's a viable stock if you have some expendible cash.
I was playing with some CSS code over the weekend. My goal was to make a cross-browser compatible horizontally tabbed menu using HTML's unordered list tag. This concept has been beaten into the ground pretty well on the web, but none of the solutions I found fit my needs.
The code here has been successfully testing in Internet Explorer 6.0 and Mozilla Firefox 2.0. Notice I did not need to use CSS conditionals for IE compatibility. I though that was a nice touch :)
CSS Code:
HTML Code:
Consider this the base code. You can easily manipulate the functionality with PHP, C#, and JavaScript.
I created a web-based chat utilizing Web 2.0 technologies. It's the latest incarnation of the highly successful AMPchat platform which started over 7 years ago with it's initial release, AMPchat 1.0. Initially we used lots of Javascript and Javascript Remote Scripting to create a refresh-less web-based chat. Using .NET 2.0 technologies we were able to create a more robust, responsive, and reliable application. What's more, there is a .NET 3.5 version utilizing features like Linq and SQL Server 2005. Unfortunately, .NET 3.5 is still a bit too "green" for us to trust its security, hence the 2.0 version... for now ;)
If you would like to try AMPchat 2.0 while in BETA for free. Please leave a comment and we'll get back to you.
PugClips.com is a video sharing application developed using PHP5/MySQL. It is intended to act as a YouTube clone and utilizes opensource technologies like Smarty, mencoder and ffdencode. It also uses the excellent JW FLV Media Player 3.14 located at jeroenwijering.com.
Some of the features include "bumping" videos (a rating system), leaving comments, creating user profiles, sharing videos with friends, and more.
Leave a comment if you would like to beta test the application for free, of course.
I have a project I have been messing around with on a USB key. At home I use Visual Studio .NET 2005 (VS.NET), but since I don't have a licensed copy of VS.NET on my work laptop, I have to use Visual Web Developer 2005 Express (VWD) there. I found that once I save my project at home I am unable to open it at work. When VS.NET 2005 saves a solution file (.sln), it will save it in 10.0 format. When VWD attempts to open the solution you get a message saying something like "...this is a solution file, but it was created using a newer version of Visual Studio." While this is true, it doesn't mean I can't fix it. VWD only parses the first line of the solution file to determine its version. By editing the file, I can get it to work in VWD. Just change "Microsoft Visual Studio Solution File, Format Version 10.00" to "Microsoft Visual Studio Solution File, Format Version 9.00" All will be once again be aligned in the universe.
I was thinking what would make a good game store. Corporations have diluted the personal touch you used to get at games stores of old. The local GameStop of EB Games (now the same company) tend to have the usual, low paid, teens at the counter. They usually know some games, but don't know much about the more obscure games.
Most of the stores make their living off of trade-ins. The trade-in value is extremely low becuase they know you are at their mercy. Markup is usually 100% or more on consoles, and I believe games are close to that. Take the GameCube for example. The trade-in value is currently 10 bucks, but if you go to buy one it's usually around $75. Not that anybody wants one anymore, but parents looking for a less costly alternative to the more popular systems find these prices quite attractive while purchasing them. I wonder if they feel ripped on when trading them in? What's more, who is setting the values for trade-ins? Is there a blue book for them?
I think 3 things are key to a game store:
What else would make a game store better?